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Maverick007's Magna Carta: Crimson Stigmata Game Review

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Rated: 6

Gameplay and Fun Factor

The battle system of Magna Carta is known as the Trinity System, which is different than your typical normal RPG system. The entire battle field is a free roaming battle field, meaning to say that you can control your characters individually moving them to your desired location. You entire team has a stamina bar of sorts which has indicators to tell when you could approach your opponent and attack. When you get into range to unleash your attack the a circle the Trinity Circle will appear with a 3 button icons and by tapping the buttons at the right time you can commence the attack. A better way to describe this battle system is to compare it with the Shadow Hearts' Judgment Ring. But unlike the Judgment Ring system, where it's a turn based, stationary system.

Tagged under Magna Carta: Crimson Stigmata | 14 comments | Read More »

Maverick007's Grandia Game Review

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Rated: 7

Gameplay and Fun Factor

All games have their trump cards. (Unless of course the games suck balls such as Big Rigs and Gods and Generals.) And apparently the trump card of Grandia III really saved the game from being a complete disaster. The trump card of course being the battle system. Grandia III's battle system is a time based system called an IP Gauge battle system. This system consists of two separate rings and three sections. The inner ring represents your characters with each character having each their own symbol and the out ring belongs to the enemies. There are three sections which a person has to go through, the WAIT section obviously, this is where each character has to wait before inputting the commands; COM where you input your commands and wait till it reaches the......

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